The Syndicate is led by Syndicate Alchemist, Gyles Tuit. "Through conflict, one grows in strength and skill." Rodger is absolute in his message, and very much believes that might makes right. That through sheer will to enact conflict is the sole way to bring order to the island. Rodger believes in strength, discipline, and perseverance. The Marauders is led by Marauder Commander, Rodger Purcell. There is an underdog mechanic in play, so no Faction is left behind in catching up, but we have yet to see this mechanic properly implemented. You cannot change Factions to another that currently controls the most territory. Changing Factions will reset your Faction Rank alongside Faction Tokens. Here you can decide on the other two factions you want to swap to.Īfter the first time in changing your faction, you will not be allowed to change it again for 120 days. You can view your Faction by opening the Bio screen > Press "K" to bring up the Character screen > Select Bio > Select Change Faction on the bottom of your Faction banner. If you want to change your faction, there are certain rules alongside qualifications. Joining a certain Faction is not permanent. Mora Owgen of the Covenant at the southeast side of the settlement, near the loom and outfitting stationĪfter interacting with all three leaders, head back to Urbanus Bixford at the center of the settlement near the trading post.Īsk your friends which faction they are joining, this might help make your decision easier.Gyles Tuit of the Syndicate at the northwest of the settlement, near the kitchen.Rodger Purcell of the Marauders at the northwest side of the settlement, west of the town hall.This is the start of the questline that will launch your route to joining a Faction.Īfter you talk with Urbanus Bixford, you will unlock Contact The Factions, the main quest that provides an introduction to your three Faction options. The Covenant: A religious organization using justice, holiness, and hope to place itself in charge of cleansing the land of corruption toward restoration.Ĭlick or tap one of the links below to head to one of the Factions for more information about each:Īfter completing the Baring Teeth main quest, you will be able to speak with Urbanus Bixford at the center of the settlement near the trading post to start Magistrate's Focus. The Syndicate: A shadowy organization utilizing intellect, logic, and reason to apply power through forbidden knowledge. The Marauders: A brutal military force employing courage, perseverance, and discipline to bring order to the island. Factions are allegiances you decide to join in Aeternum, and each provides exclusive quests, weapons, cosmetics, buffs, and more. New World offers you three Factions: the Marauders, the Syndicate, or the Covenant. Each company can only have one type of faction, so for example, if you joined the Marauders, your company cannot have any members of the Covenant or the Syndicate. Companies are guilds of up to 100 people to go on quests together, trade materials, and more. Within each faction, you can create or join groups called companies. Controlling territories allow your faction to receive benefits such as increased XP, reduced cost of using workshops, lowering the cooldowns of fast travel, and more within territories. Faction wars will pit you against other factions alongside allies in 50 v 50 player siege combat to conquer the land, gaining a territorial advantage. Every Faction has five ranks with each rank after the first unlocking more new equipment, cosmetics, materials, consumables, and more that you can trade with your hard-earned Faction Tokens.įactions will also open up territory control and faction wars. Speak with your Faction Leader upon completion of Faction Quests to receive your rewards.Īfter earning the required amount of reputation for your Faction, you will be able to partake in a quest, which upon completing will increase your Faction Rank. Faction Quests are split between PvE and PvP. You can accept up to six Faction Quests at once by interacting with your Faction Leader. Faction Tokens are used to trade for specific equipment, materials, or consumables bound only to your chosen faction. These are not player guilds but are instead far-reaching groups whose dominance in areas can impact your game.Ĭompleting Faction Quests rewards you with Faction Tokens alongside increasing reputation in your Faction. New World's Factions are allegiances that provide special stat benefits, special equipment, goods, and more that cannot be obtained by other means. Answer See Results Benefits of Joining a Faction
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